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This set of Human Computer Interaction HCI Multiple Choice Questions & Answers (MCQs) focuses on Human Computer Interaction Set 34

Q1 | ______________ applications are great platforms for creating an environment rich, in visual feedback for the user.
  • Sovereign
  • Transient
  • Auxiliary
  • Daemonic
Q2 | __________ is like the building name for a website.
  • Site ID
  • Navigation
  • Section
  • None of the given
Q3 | ___________ is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available.
  • Perception and recognition
  • Attention
  • Learning
  • None of these
Q4 | The type of ganglion cells that enables the early detection of image movement are called
  • X-cells
  • Y-cells
  • Z-cells
  • A-cells
Q5 | Which of the following are recognised kinds of prototype:
  • Interactive sketches.
  • Conceptual models.
  • Beta versions.
  • Easy understanding
Q6 | Regarding the knowledge required for precise behaviour:
  • It can be distributed partly in the constraints of the head.
  • It can be distributed partly in the head & world.
  • It can only be distributed using instructions
  • It can only be distributed using labels.
Q7 | The standard line length given by scientists for equally legible is
  • 2.1 to 5.3 inches
  • 2.3 to 5.2 inches
  • 2.2 to 5.3 inches
  • 2.5 to 3.2 inches
Q8 | The human machine processor include some rules that governs the system behavior under certain constraints is called
  • principles of control
  • principles of operation
  • principles of management
  • principles of behavior
Q9 | The optical illusion used in designs effects page
  • borders
  • composition
  • symmetry
  • asymmetry
Q10 | In the following data set, which number is the mode? 4 5 5 5 6 7 8 8
  • 5
  • 5.5
  • 6
  • None of the above.
Q11 | Which of the following' is NOT a characteristic of good test data?
  • should be comprehensive
  • every statement should be executed
  • users do not participate at this preliminary stage
  • expected output from the module\s execution should be determined manually
Q12 | Which of the following are not the components of the HCI approach to design?
  • Tasks
  • Humans
  • Usability
  • Technology
Q13 | Which one of these would not be found in a good HCI?
  • Icons that can have specific meanings
  • Common shortcuts, like CTRL+Z for undo.
  • Sounds that convey meanings.
  • A long command line to achieve a function
Q14 | Which of the following statements is true?
  • A good UI design doesn’t save money as it is expensive
  • Bad UI design doesn’t really affect the reputation of the company
  • A good UI design saves time and effort
  • The UI design doesn’t matter as long as the product is great
Q15 | Which of the following is not true of a good design:
  • Everything designed has an explicit criteria such that the design is useful and usable
  • Everything is designed keeping a vague context in mind
  • Both of the above
  • None of the above
Q16 | What are the goals of a good design?
  • Utility
  • Effectiveness
  • Efficiency
  • All of the above
Q17 | Which of the following should an HCI expert take care of while designing aproduct?
  • You can make as many assumptions as possible
  • If it\s not obvious to the users, it’s always their fault
  • You should not think yourself as a typical userd.
  • The end user is never a beginner
Q18 | Which of the following instances illustrates ‘cognitive walkthrough’?
  • Talk to the users about their needs
  • Consult the experts
  • Imagine yourself as the user and think from their perspective
  • None of the above
Q19 | Which of the following could be an example of a question in task analysis?
  • What is your occupation?
  • Under what situations will you use an app like this?
  • Have you used a similar app?
  • How would you change your profile picture in this app?
Q20 | What is an ideal composition of tasks in a task analysis?
  • All easy tasks
  • All difficult tasks
  • A mix of easy, moderate and difficult tasks
  • More easy tasks and less difficult tasks
Q21 | Identify the main goal of interaction design
  • To assess the effect of interface on system
  • To assess the extend of design functionality
  • To sketch the system layout from user\s perspective
  • To assess the extend and accessibility of system functionality
Q22 | Identify the evaluation technique that is useful to evaluate early design such as prototype and storyboard
  • Heuristic Evaluation
  • Cognitive Walkthrough
  • Model-based Evaluation
  • Review-based evaluation
Q23 | Select the heuristic principle to describe the given statement below:Always keep user informed about what is going on, through appropriate feedback within reasonable time.
  • Error prevention
  • Help and documentation
  • Visibility of system status
  • Consistency and standard
Q24 | Choose the suitable method to apply the criteria below:Data can be collected in database for analysisPresent result clearlyResponses are usually received quickly
  • Interview
  • Questionnaire
  • Research
  • Observation
Q25 | Using model of how a human would use a proposed system to obtain predict usability measure by calculation or simulation."Choose the evaluation technique to describe the above statement
  • Heuristic evaluation
  • Cognitive walkthrough
  • Model-based evaluation
  • Review-based evaluation