Human Computer Interaction Set 26
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This set of Human Computer Interaction HCI Multiple Choice Questions & Answers (MCQs) focuses on Human Computer Interaction Set 26
Q1 | --------an ergonomic principle that ties the size of a target andits contextual proximity to ease of use
- fitts law
- newtonlaw
- bayes law
- none ofthe above.
Q2 | ------------are the Web’s version of the desktop’s right-click menus.
- contextual tools
- search tools
- edit menu
- file menu
Q3 | Place Contextual Tools directly in the content is
- always-visible tools
- hover-reveal tools
- toggle-reveal tools
- all theabove
Q4 | The --------- button and Digg scorecard provide Always-Visible Tools next to each story
- digg it
- secondarymenus
- multi-level tools
- toggle- reveal tools
Q5 | ---------are really just lightweight pop ups
- overlays
- window
- inlays
- none ofthe above
Q6 | -------------replace the old style browser pop ups
- dialogoverlays
- window
- inlays
- none ofthe above
Q7 | “Don’t stop the proceedings with idiocy” Who states a simpleprinciple?
- alancooper
- mcgrawhill
- litche
- none ofthe above
Q8 | A simple technique is to expand a part of the page, revealing adialog area within the page
- dialoginlay
- dialogoverlays
- digg it
- multi-level tools
Q9 | The popular site ----------generally makes it easy to create andpublish blogs
- googleblogger
- microsoftblogger
- github
- none ofthe above
Q10 | Another common place where multiple pages are used to complete a process is when adding items to a shopping cart
- inlineassistant process
- outlineassistant process
- complete a process
- none of the above
Q11 | The simplest type of ------is when editing a single field of textinline
- in-pageediting
- out-pageediting
- multi-pageediting
- d].none ofthe above
Q12 | The pattern ----------Edit describes this approach: editingmultiple values inline.
- single-field inline
- out-pageediting
- multi-pageediting
- multi-field inline
Q13 | -----------patterns bring the editing form just a layer above the page
- overlay edit
- out-page edit
- multi-page edit
- multi- field inline
Q14 | A good example of Table Edit is a ----------
- ms office
- google docsspreadsheet
- libraoffice
Q15 | One of the great innovations that the ------------brought to the world in 1984 was Dragand Drop
- macintosh
- windows
- linux
- solaris
Q16 | In visual perception, change blindness is the phenomenon where a person viewing avisual scene apparently fails to detect large changes in thescene
- change blindness
- color blindness
- object blindness
- menu blindness
Q17 | ---------can be used to increase engagement
- changeblindness
- transitions
- objectblindness
- menublindness
Q18 | If you don’t have a story, no amount of graphic trickery willmake it interesting. Who states?
- harrymarks
- alancooper
- litche
- none ofthe above
Q19 | The --------transition is especially useful for extending screen realestate
- faceplate
- object plate
- color plate
- none of the above
Q20 | Which one of these would NOT be found in a good Human Computer Interaction?
- Common short cuts, like CTRL+Z for undo
- Icons that can have specific meanings
- A long command line to achieve a function
- Sounds that convey meanings
Q21 | Conventional wisdom says that …………….. tell the user when he has made some mistake.
- program crash
- system stuck
- error messages
- metadata
Q22 | How do you identify the user in the usability engineering lifecycle?
- Draw up a user profile
- Run a thinking aloud test
- Assume the role of an apprentice learning from the master craftsman
- Observe representative Users
Q23 | In a heuristic evaluation ……………………
- A group of usability expert judges an interface with a detailed checklist of guidelines
- A group of test users conducts a formal experiment
- A group of psychologists administers a questionnaire
- A group of usability experts reviews a user interface according to a small set of general principles
Q24 | The primary interactive method of communication used by human is …….
- reading
- writing
- speaking
- Listening
Q25 | Identify from among the following the attribute of usability.
- Learnability
- Usefulness
- Generalizability
- Subjective satisfaction