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This set of Usability Engineering Multiple Choice Questions & Answers (MCQs) focuses on Usability Engineering Set 5

Q1 | Backup and recovery procedures are primarily implemented to
  • to provide data redundancy
  • to show different versions of data and programs
  • handle the contingency when a file gets corrupted
  • all of the above
Q2 | A technique that organizes data into groups to form non-redundant, stable, flexible, and adaptive entities is:
  • optimization
  • normalization
  • randomization
  • requirements analysis
Q3 | Which of the following is not a factor in the failure of the systems developments projects?
  • size of the company
  • failure of systems integration
  • inadequate user involvement
  • continuation of a project that should have been cancelled
Q4 | A software might allow a user to interact via
  • keyboard commands
  • mouse movement
  • voice recognition commands
  • all of the mentioned
Q5 | _ helps meet psychological and cognitive processing needs, increases human confidence.
  • attitude
  • feedback
  • visual analysis
  • interaction design
Q6 | What is the fundamental insight underlying the "cognitive walk through" method of evaluation?
  • processes are the most important aspect of the user experience
  • the idea that userscan sometimes be left out of the evaluation
  • the idea that users earn by exploring an interfacetext should be legible and distinguishable from its background under different lighting conditions
  • the idea that experts need to work hand in hand with useers to develop an optimal user experience
Q7 | Which of the following is a design implication of our understanding of human attention?
  • the same kinds of distinctions that a person would feel in the world
  • information than isneeded at the present moment for the user
  • sounds should be audible and distinguishable in the user
Q8 | An informal narrative description of human activities or tasks in a story that allows exploration and discussion of contexts, needs, and requirements" describes which of the following?
  • storyboard
  • scenario
  • use case
  • uml case
Q9 | Mental model is a/ an                       of a device or a system
  • summary of the characteristics of users
  • estimate of mental level of users
  • human representation of the conceptual structure
  • investigation results about mental characteristics of users
Q10 | What is the most important property that prototype should have?
  • should allow the key concepts to be tested with users
  • should support a wide range of user tests
  • should look like the final product
  • should be easy to throw away
Q11 | Metaphor is a cognitive process in which an experience is related to:
  • an already familiar concept
  • a newly created concept
  • an expert rule
  • an organizational rule
Q12 | A simplified model of Human Information Processign include human resources such as:
  • memory
  • strength
  • energy
  • head
Q13 | The design of a keyboard layout reflects the                       concern in HCI
  • cognitive
  • physical
  • usefulness
  • usability
Q14 | Define life cycle model in HCI.
  • none of the mentioned
  • star, usability engineering
  • usability engineering, iterative design
  • star, iterative design
Q15 | Process oriented Main elementIssue, position and argumentsWhich design rationale suite the characteristic above?
  • issue-based information system
  • design space analysis
  • psychological design rationale
  • graphical design rationale
Q16 | Which rule in Schneiderman Golden Rule suite the statement below"For every user action, to simplify new system sign up process, error correction system must be provided to facilitate user
  • strive for consistency
  • offer informative feedback
  • disign dialogues to yield closure
  • offer error prevention and simple error handling
Q17 | Choose THREE (3) senses in Multi-modal Technologyi. Touchii. Smelliii. Sound
  • i, ii and iii
  • i, iii and iv
  • i, ii and iv
  • ii, iii and iv
Q18 | Which of the following is the handwriting recognition device?
  • tablet pc
  • lcd monitor
  • keyboard
  • monochrome monitor
Q19 | How many principle in universal design?
  • six
  • seven
  • eight
  • ten
Q20 | Given a scenario where you have a very small user base, which evaluationstrategy would you select:
  • between groups
  • within groups, fixed order tasks
  • within groups, randomised tasks
  • within groups, a combination of fixed and random tasks
Q21 | Which of the following is/are false about Within-group study design?
  • there are two groups of test users
  • there is one group of test users
  • there is a learning effect
  • every test user uses both systems
Q22 | In user experiments, we have a Control Group to:
  • deal with extra people
  • establish a baseline
  • evaluate the default behaviour of people
  • distract people
Q23 | Suppose you have designed two versions of your application and you show themto a set of 10 users one by one for a user study. Which of the following studydesigns does this signify?
  • within-group
  • between-group
  • control-group
  • none of the above
Q24 | Which of the following is true about good design?
  • good design is just cool graphics
  • good design is just common sense
  • good design comes from an iterative process with the user in loop
  • good design can come from fixing the ui at the end
Q25 | HCI design standards include recommendations based on
  • human physical,
  • cognitive
  • affective characteristics
  • all of the above