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This set of Usability Engineering Multiple Choice Questions & Answers (MCQs) focuses on Usability Engineering Set 5
Q1 | Backup and recovery procedures are primarily implemented to
- to provide data redundancy
- to show different versions of data and programs
- handle the contingency when a file gets corrupted
- all of the above
Q2 | A technique that organizes data into groups to form non-redundant, stable, flexible, and adaptive entities is:
- optimization
- normalization
- randomization
- requirements analysis
Q3 | Which of the following is not a factor in the failure of the systems developments projects?
- size of the company
- failure of systems integration
- inadequate user involvement
- continuation of a project that should have been cancelled
Q4 | A software might allow a user to interact via
- keyboard commands
- mouse movement
- voice recognition commands
- all of the mentioned
Q5 | _ helps meet psychological and cognitive processing needs, increases human confidence.
- attitude
- feedback
- visual analysis
- interaction design
Q6 | What is the fundamental insight underlying the "cognitive walk through" method of evaluation?
- processes are the most important aspect of the user experience
- the idea that userscan sometimes be left out of the evaluation
- the idea that users earn by exploring an interfacetext should be legible and distinguishable from its background under different lighting conditions
- the idea that experts need to work hand in hand with useers to develop an optimal user experience
Q7 | Which of the following is a design implication of our understanding of human attention?
- the same kinds of distinctions that a person would feel in the world
- information than isneeded at the present moment for the user
- sounds should be audible and distinguishable in the user
Q8 | An informal narrative description of human activities or tasks in a story that allows exploration and discussion of contexts, needs, and requirements" describes which of the following?
- storyboard
- scenario
- use case
- uml case
Q9 | Mental model is a/ an of a device or a system
- summary of the characteristics of users
- estimate of mental level of users
- human representation of the conceptual structure
- investigation results about mental characteristics of users
Q10 | What is the most important property that prototype should have?
- should allow the key concepts to be tested with users
- should support a wide range of user tests
- should look like the final product
- should be easy to throw away
Q11 | Metaphor is a cognitive process in which an experience is related to:
- an already familiar concept
- a newly created concept
- an expert rule
- an organizational rule
Q12 | A simplified model of Human Information Processign include human resources such as:
- memory
- strength
- energy
- head
Q13 | The design of a keyboard layout reflects the concern in HCI
- cognitive
- physical
- usefulness
- usability
Q14 | Define life cycle model in HCI.
- none of the mentioned
- star, usability engineering
- usability engineering, iterative design
- star, iterative design
Q15 | Process oriented Main elementIssue, position and argumentsWhich design rationale suite the characteristic above?
- issue-based information system
- design space analysis
- psychological design rationale
- graphical design rationale
Q16 | Which rule in Schneiderman Golden Rule suite the statement below"For every user action, to simplify new system sign up process, error correction system must be provided to facilitate user
- strive for consistency
- offer informative feedback
- disign dialogues to yield closure
- offer error prevention and simple error handling
Q17 | Choose THREE (3) senses in Multi-modal Technologyi. Touchii. Smelliii. Sound
- i, ii and iii
- i, iii and iv
- i, ii and iv
- ii, iii and iv
Q18 | Which of the following is the handwriting recognition device?
- tablet pc
- lcd monitor
- keyboard
- monochrome monitor
Q19 | How many principle in universal design?
- six
- seven
- eight
- ten
Q20 | Given a scenario where you have a very small user base, which evaluationstrategy would you select:
- between groups
- within groups, fixed order tasks
- within groups, randomised tasks
- within groups, a combination of fixed and random tasks
Q21 | Which of the following is/are false about Within-group study design?
- there are two groups of test users
- there is one group of test users
- there is a learning effect
- every test user uses both systems
Q22 | In user experiments, we have a Control Group to:
- deal with extra people
- establish a baseline
- evaluate the default behaviour of people
- distract people
Q23 | Suppose you have designed two versions of your application and you show themto a set of 10 users one by one for a user study. Which of the following studydesigns does this signify?
- within-group
- between-group
- control-group
- none of the above
Q24 | Which of the following is true about good design?
- good design is just cool graphics
- good design is just common sense
- good design comes from an iterative process with the user in loop
- good design can come from fixing the ui at the end
Q25 | HCI design standards include recommendations based on
- human physical,
- cognitive
- affective characteristics
- all of the above