Multimedia Technology Set 1
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This set of Multimedia Technology Multiple Choice Questions & Answers (MCQs) focuses on Multimedia Technology Set 1
Q1 | A video consists of a sequence of
- frames.
- signals.
- packets.
- slots.
Q2 | If frames are displayed on screen fast enough, we get an impression of
- signals.
- motions.
- packets.
- bits.
Q3 | H.323 uses G.71 or G.723.1 for
- compression.
- communication.
- controlling.
- conferencing.
Q4 | To receive signal, a translator is needed to decode signal and encode it again at a
- high quality.
- lower quality.
- same quality.
- bad quality.
Q5 | Session Initiation Protocol (SIP), is very
- independent.
- flexible.
- important.
- layered.
Q6 | In Audio and Video Compression, each frame is divided into small grids, called picture elements or
- frame.
- packets.
- pixels.
- mega pixels.
Q7 | Streaming stored audio/video, files are compressed and stored on a
- ip.
- server.
- domain.
- internet.
Q8 | Live streaming is still using Transmission Control Protocol ( TCP), and multiple unicasting instead of
- unicasting.
- multicasting.
- layered control.
- protocol control.
Q9 | Moving Picture Experts Group (MPEG-2), was designed for high-quality DVD with a data rate of
- 3 to 6 mbps.
- 4 to 6 mbps.
- 5 to 6 mbps.
- 6 to 6 mbps.
Q10 | Joint Photographic Experts Group (JPEG) is used to compress
- music.
- pictures.
- images.
- frames.
Q11 | Real-time traffic needs support of
- unicasting.
- multicasting.
- layered control.
- protocol control.
Q12 | We can divide audio and video services into
- 1 broad categories.
- 2 broad categories.
- 3 broad categories.
- 4 broad categories.
Q13 | In Video Compression, an independent frame that is not related to any other frame is called
- b-frame.
- c-frame.
- i-frame.
- p-frame.
Q14 | . RTP uses a temporary even-numbered
- rtcp.
- smtp.
- udp port.
- none.
Q15 | HTTP client accesses Web server by using the
- send message.
- get message.
- auto receive message.
- none.
Q16 | In Joint Photographic Experts Group (JPEG), a gray scale picture is divided into blocks of
- 5 x 5 pixels.
- 6 x 6 pixels.
- 7 x 7 pixels.
- 8 x 8 pixels.
Q17 | MP3 produces three data rates from 96 Kbps to
- 128 kbps.
- 164 kbps.
- 256 kbps.
- 320 kbps.
Q18 | For Music, we need to compress digitize signals at
- 1.41 i-mhz.
- 1.42 i-mhz.
- 1.45 i-mhz.
- 1.48 i-mhz.
Q19 | Sometimes real-time traffic needs
- organization.
- traffic.
- channelizing.
- translation.
Q20 | In Real-Time Transport Protocol (RTP), source periodically sends a source description message to give additional infonnation about
- others.
- itself.
- protocols.
- packets.
Q21 | Audio compression can be used for
- speech or music.
- voice and data.
- picture and colors.
- video and voice.
Q22 | In Real Time Interactive Audio Video, conferencing requires two way communication between
- receivers and senders.
- packet to frames.
- pixels to packets.
- frames to pixels.
Q23 | In Real Time Interactive Audio Video, Jitter is introduced in real-time data by delay between
- frames.
- layers.
- pixels.
- packets.
Q24 | Session Initiation Protocol (SIP), has a mechanism that finds the
- domain.
- way.
- ip address.
- terminal.
Q25 | In Audio and Video Compression, voice is sampled at 8000 samples per second with
- 5 bits per sample.
- 6 bits per sample.
- 7 bits per sample.
- 8 bits per sample.