Chapter 6-Consumer Decision Making

Consumer Behavior

processes a consumer uses to make purchase decisions, as well as to use & dispose of purchased goods or services; also includes factors that influence purchase decisions & product use.

Consumer Decision-Making Process

a five step process used by consumers when buying goods or services.

Need Recognition

result of an imbalance between actual & desired states

Want

recognition of an unfulfilled need & a product that will satisfy it.

Stimulus

any unit of input affect one or more of the five senses: sight, smell, taste, touch, hearing

Internal Information Search

the process of recalling past information stored in the memory.

External Information Search

the process of seeking information in the outside environment.

Nonmarketing-Controlled Information Source

a product information source that is not associated with advertising or promotion

Marketing-Controlled Information Source

a product information source that originates with marketers promoting the product.

Evoked Set (consideration set)

a group of brands, resulting from an information search, from which a buyer can choose

Cognitive Dissonance

inner tension that a consumer experiences after recognizing an inconsistency between behavior & values or opinions.

Involvement

the amount of time & effort a buyer invests in the search, evaluation, & decision processes of consumer behavior.

Routine Response Behavior

the type of decision making exhibited by consumers buying frequently purchased, low cost goods & services; requires little search & decision time.

Limited Decision Making

the type of decision making that requires a moderate amount of time for gathering information & deliberating about an unfamiliar brand in a familiar product category.

Extensive Decision Making

the most complex type of consumer decision making, used when buying an unfamiliar, expensive product or an infrequently bought item; requires use of several criteria for evaluating options & much time for seeking information

Culture

the set of values, norms, attitudes, & other meaningful symbols that shape human behavior & the artifacts, or products, of that behavior as they are transmitted from one generation to the next.

Value

the enduring belief that a specific mode of conduct is personally or socially preferable to another mode of conduct.

Subculture

a homogeneous group of people who share elements of the overall culture as well as unique elements of their own group

Social Class

a group of people in a society who are considered nearly equal in status or community esteem, who regularly socialize among themselves both formally & informally, & who share behavioral norms.

Reference Group

a group in society that influences an individual's purchasing behavior

Primary Membership Group

a reference group with which people interact regularly in an informal, face to face manner, such as family, friends, & co workers.

Secondary Membership Group

a reference group with which people associate less consistently & more formally than a primary membership group, such as a club, professional group, or religious group

Aspirational Reference Group

a group that someone would like to join

Norm

a value or attitude deemed acceptable by a group

Nonaspirational Reference Group

a group with which an individual does not want to associate.

Opinion Leader

an individual who influences the opinions of others

Socialization process

how cultural values & norms are passed down to children

Personality

a way of organization & grouping the consistencies of an individual's reactions to situations

Self Concept

how consumers perceive themselves in terms of attitudes, perceptions, beliefs & self evaluations

Ideal Self Image

the way an individual would like to be

Real Self Image

the way an individual actually perceives himself or herself

Perception

the process by which people select, organize, & interpret stimuli into a meaningful & coherent picture

Selective Exposure

the process whereby a consumer notices certain stimuli & ignores others

Selective distortion

a process whereby a consumer changes or distorts information that conflicts with his or her feelings or beliefs.

selective retention

a process whereby a consumer remembers only that information that supports his or her personal beliefs

motive

a driving force that causes a person to take action to satisfy specific needs

Maslow's hierarchy of needs

a method of classifying human needs & motivations into five categories in ascending order of importance: physiological, safety, social, esteem, & self-actualization.

learning

a process that creates changes in behavior, immediate or expected, through experience & practice

stimulus generalization

a form of learning that occurs when one response is extended to a second stimulus similar to the first

stimulus discrimination

a learned ability to differentiate among similar products

belief

an organized pattern of knowledge than an individual holds as true about his or her world

attitude

a learned tendency to respond consistently toward a given object