Marketing Management (Chapter 5)

Attitude

A learned predisposition to respond favourably or unfavourably to stimuli based on relatively enduring evaluation of people, objects, and issues

Behavioural learning theories

Theories of learning that focus on how consumer behaviour is changed by external events or stimuli

Brand loyalty

A pattern of repeat product purchases, accompanied by an underlying positive attitude toward the brand, which is based on the belief that the brand makes products superior to its competition

Classical conditionning

Learning that occurs when a stimulus eliciting a response is paired with another stimulus that initially does not elicit a response on its own but will cause a similar response over time because of its association with the first stimulus

Clickstream analysis

A means of measuring a website's success by tracking customers' movement around the company website

Cognitive dissonance

The regret or remorse buyers may feel after making a purchase

Cognitive learning theory

A theory of learning that stresses the importance of internal mental processes and that views people as problem solvers, who actively use information from the world around them to master their environment

Conformity

A change in beliefs or actions as a reaction to real or imagined group pressure

Consideration set

The set of alternative brands the consumer is considering for the decision process

Consumer behaviour

The process individuals or groups go through to select, purchase, and use goods, services, ideas or experience to satisfy their needs and desires

Consumer generated media (CGM)

Posts (including video, audio, and multimedia posts) created by consumers in support or against products, brands, and corporate institutions

Consumer satisfaction/dissatisfaction

The overall feelings or attitude a person has about a product after purchasing it

Consumer-to-consumer (C2C) e-commerce

Communications and purchases that occur among individuals without directly involving the manufacturer or retailer

Culture

The values, beliefs, customs, and tastes that a group of people value

Evaluative criteria

The dimensions that consumers use to compare competing product alternatives

Family life cycle

A means of characterizing consumers based on the different family stages they pass through as they grow older

Heuristics

A mental rule of thumb that leads to a speedy decision by simplifying the process

Hierarchy of needs

An approach that categorizes motives according to five levels of importance, the more basic needs being ot the bottom of the hierarchy and the higher needs at the top

Information search

The process whereby a consumer searches for appropriate information needed to make a reasonable decision

Involvment

The relative importance of perceived consequences of the purchase to a consumer

Learning

A relatively permanent change in behaviour caused by acquired information or experience

Lifestyle

The pattern of living that determines how people choose to spend their time, money, and energy that reflects their values, tastes, and preferences

Motivation

An internal state that drives us to satisfy needs by activating goal-oriented behaviour

Multicultural marketing

The practice of recognizing and targeting the distinctive needs and wants of one or more ethnic subcultures

Operant conditioning

Learning that occurs as the result of rewards or punishments

Opinion leader

A person who is frequently able to influence others' attitudes or behaviours by virtue of his or her active internet and expertise on one or more product categories

Perceived risk

The belief that use of a product has potentially negative consequences, either financial, physical, or social

Perception

The process by which people select, organize and iterpret information from the outside world

Personality

The psychological characteristics that consistently influence the way a person responds to situations in the environment

Problem recognition

The process that occurs whenever the consumer sees a significant difference between his or her current state of affairs and some desired or ideal state. This recongnition initiates the decision-making process

Reference group

An actual or imaginary individual or group that has a significant effect on an individual's evaluations, aspirations, or behaviour

Self-concept

An individual's self-image that is composed of a mixture of beliefs, observations, and feelings about personal attributes

Sex roles

Society's expectations about the appropriate attitudes, behaviours, and appearance for men and women

Social class

The overall rank or social standing of groups of people within a society according to the value assignemed to such factors as family background, education, occupation, and income

Status symbol

Products that consumers purchase to signal membership in a desirable social class

Stimulus generalization

Behaviour caused by a reaction to one stimulus that occurs in the presence of other similar stimuli

Subculture

A group within a society whose members share a distinctive set of beliefs, characteristics, or common experiences