Graphic Concepts

Color

Creates a flow of visual design

Color scheme

The selection of colors for use in design

Complementary colors

Colors across from each other on the color wheel

Hue

Name given to a color

Saturation

The amount of hue used in a color

Brightness

How light or dark color appear

Lines

Given directions in designs

Vertical Lines

Carries eye up and down

Diagonal Lines

Adds interest to a design

Horizontal Lines

Carries eyes left to right.

Curved Lines

Give a soft, relaxed feel to the design.

Shape

The form of an object

Texture

Combination of dots, lines and colors.

Proportion

A size relation between components of a design

Balance

How elements of a design are arranged.

symmetrical Balance

How things are split in a design.

Asymmetrical balance

An unbalanced design

Rhythm

Making movement in a design

emphasis

The interest point in a design

Unity/harmony

When all of the elements/parts of a design belong together.

Digital graphics

Contains bitmap and vector graphics.

Bitmap

Uses pixels that are arranged in a grid.

vector

Uses mathematical formulas to define lines, points, curve, and other attributes.

Resolution

Describes how clear bitmap is.

color modes

Black & White, Grayscale, True Color, RGB, CMYK

color depth

The number of colors a graphic can show.

color profile

Pre-determined subset of specific colors assigned to an image.

color gamut

Range of colors that is defined by the profile.

color libraries

Standardized colors for communicating color information.

Dithring

The process in which pixels that have colors not available with the design get replaced.

Black& White

ONLY uses black and white.

Grayscale

uses black, white, and all of the grays

True Color

all possible color combinations.

RGB

Used for viewing on a screen

CMYK

Used for Printing.

Low Resolution

Small file size, looks blurry

High Resolution

Larger file size, very clear.