3D Design

Elements of Design

visual components used in design-color, form, line, shape, space, texture, value

Principles of Design

organize elements of design-balance, emphasis, movement, proportion, rhythm, unity, variety

Form

that which occupies 3D space

Mass

a solid 3D form

Volume

an empty 3D form

Light

develops a range of values, highlights, textures, forms

Texture

surface characteristics we could feel if we touched something

Actual texture

texture felt physically

Implied texture

simulates an actual physical texture

Contour

surface of a form

Space

3D field an artist works

Activated space

area controlled by 3D piece

Unity

wholeness of a design when all parts work together as a whole

Variety

gives a design visual and conceptual interest

Repetition

a repeated thing

Rhythm

repeated pattern of something

Balance

equilibrium between elements

Asymmetrical Balance

equilibrium with visual elements

Symmetrical Balance

balance when shapes are mirrored

Emphasis

special attention on an aspect of composition

Accent/Focal Point

line, shape, color emphasized

Anomaly

Break from the norm in design

Contrast

difference between composition parts

Proportion

size relationship between parts of a work

Economy

stripping away nonessential

visual weight

inclination of float or sinking based on solidity

Composition

visual elements in a work

Content

what is being depicted

Time

implies change and movement

Actual Time

time based work

Implied Time

illusion of time passing

Representational

objective art

Non-objective

compositions do not rely on visual references

Abstract

does not represent external reality

Found Object

object not intended for art

Readymade

mass produced object

Assemblage

3D material made by combining objects into a whole

In the round

sculpture meant to be seen from all sides

Relief sculpture

work that projects from a background

Bas Relief

figures project only slightly

High Relief

figures project at least half circumference from the background

Dynamic Form

having a sense of movement and change

Static Form

still and unchanging

Kinetic Form

express motion

Additive process

material added

Subtractive process

removing materials

Manipulation

shape by skilled use of the hands

Mold

hollow form filled with material and removed to be in the shape of the mold

Structure

a form that is mathematically based

Armature

support where materials may be used in building or fashioning an image

Base

where the sculpture rests

Maquette

small scale model of an unfinished sculpture