Psyc Test #2

Learning

Relatively permanent change in behavior the occurs through experience.

Associative Learning

learning that occurs when a connection is made between two events or stimuli. hints-ASS the two s's have a connection

Cognitive Learning

higher level learning that involves thinking, knowing, understanding and anticipation hint- think of what cognitive means

Operant Conditioning

form of learning based on consequences of responding

Classical Conditioning

form of learning in which reflex responses are associated with new stimuli

Ivan Pavlov

Russian Psychologists, created classical conditioning through the study of dog's saliva, association between reflexive and unlearned behavior

Unconditioned Stimulus

stimulus innately capable of eliciting a response

Unconditioned Response

innate reflex response elicited by and unconditional stimulus

Neutral Stimulus

stimulus that does not evoke a response

Conditioning

the process of learning associations

Conditioned Stimulus

a stimulus that evokes a response because it has repeatedly been paired with an unconditioned stimulus

Conditioned Response

a learned response elicited by a conditioned stimulus

Acquisition

the period of conditioning during which a response is reinforced

Extinction

the weakening of the conditioned response in the absence of the unconditioned stimulus or reinforcement

Spontaneous Recovery

the reappearance of a learned response after its apparent extinction

Stimulus Generalization

the tendency of a new stimulus that is similar to, but not identical to a continued stimulus

Stimulus Discrimination

the learned ability to respond differently to different stimuli

Operant Conditioning

a form of learning based on the consequences of responding

Edward Thorndike

pioneer learning theorists, the basic principal is simple: acts that are reinforced tend to be repeated, he called this law of effect, the probability of a response is altered by the effect it has

Thorndike's Law

If a behavior is followed by a reward it will increase the probability that the behavior will occur again. If a behavior is not followed by a reward it will decrease the probability that the behavior will occur again. That is, behavior is determined by it

Behaviorism

a theory of learning that focuses solely on observable behavior or what we do

B.F. Skinner

went to harvard, operant conditioning

ABC Law

Antecedents, Behavior, Consequences

Antecedents

persons, places, things, or events occurring before that encourage a person to preform the behavior

Behavior

any behavior (ABC LAW)

Consequences

events that follow behavior and change the probability that the behavior will occur again

Categories of Confidence

positive or negative P/N Immediate or in the future I/F Certain or uncertain C/U

Shaping

gradually molding responses to a final desired pattern by rewarding approximations of desired behavior

Positive Reinforcement

behavior increases because it is followed by a reward or other positive events

Negative Reinforcement

behavior increases because it is followed by an end to discomfort or the removal of an unpleasant event

Positive Punishment

the response or behavior decreases when it is followed by and unpleasant event

Response Cost

behavior decreases because with the removal of a positive reinforcer after a response or behavior

Limitations of Punishment

punishment decreases the existing behavior, but it can't be used to establish new, desired behaviors.... excessive punishment (especially physical) can increase aggression in children

Schedules of Reinforcement

timetables that determine when a behavior will be reinforced

Continuous Reinforcement

pattern of reinforcement where every response rewarded

Partial Reinforcement

pattern of reinforcement in which only a portion of all responses are reinforced

Fixed Ratio

reinforces behavior after a set number of correct responses or behaviors

Fixed Interval

reinforces behavior only when a correct response is made after a set amount of time has passed since the last reinforced response or behavior

Variable Ratio

a varied number of correct responses must be made to get a reinforcer

Variable Interval

behavior is reinforced after a varied amount of time has passed since the lat reinforced response

Operant Stimulus Generalization

giving the same response to similar stimuli

Operant Stimulus Discrimination

responding to stimuli that signal that a behavior will or will not be reinforced

Extinction

occurs when a preciously reinforced behavior in no longer reinforced and there is a decreased tendency to preform the behavior

Observational Learning

Learning that occurs when a person watches and imitates the actions of another person and/or notes the consequences of those actions

Process of Observational Learning

ARMR Attention, Retention, Motor Reproduction, Reinforcement

Cognitive Learning

making use of information- rich higher mental processes- understanding, knowing, anticipating

Cognitive Maps

internal images or mental representations of an area that underlie an ability to choose alternative paths to reach a goal

Latent Learning

learning that occurs without obvious reinforcement and that remains unexpressed until reinforcement is provided

Insight Learning

problem solving in which there is sudden insight into or understanding of the problem's full solution

Memory

the mental system for receiving, encoding, storing, organizing, altering, and retrieving info

Domains of Memory

encoding, storage, retrieval

Encoding

getting info into the memory

Storage

retaining info over time

Retrieval

taking info out of storage

Selective Attention

focusing on a specific aspect of experience while ignoring others

Divided Attention

attending to several things simultaneously

Levels of Processing

Shallow (sensory or physical features are analyzed) intermediate (occurs when a stimulus is recognized and labeled) deep (occurs when you process info semantically or you give it meaning)

Elaboration

the extensiveness of processing any given level of memory

Imagery

memory for images is better than for words because images are stored as both an image code and verbal code

Stages of Memory Storage

sensory memory, short term memory, long term memory

Sensory Memory

holds info from the world in it's original form, time frame: a fraction of a second to several seconds, rich and detailed but very quickly lost

Iconic Memory

form visual sensory memory

Echoic Memory

from auditory sensory memory

Short-Term Memory

stores small amount of info time frame is up to 30 seconds

Memory Span

the number of digits an individual can report back in order after a single presentation of them (7+ or -2)

Chunking

information bits grouped into larger units

Rehearsal

silently repeating or mentally reviewing info to hold in the short term memory

Working Memory

briefly holds info needed when we are thinking or solving problems

Long-Term Memory

the memory system used for relatively permanent type of storage of meaningful info

Declarative (Explicit) Memory

conscious recollections of info such as specific factual info

Episodic Memory

personal experiences linked to specific times and places

Semantic Memory

memories of impersonal knowledge about the world

Non-declarative (Implicit) Memory

memories that we do not necessarily know exist. A memory that is retrieved unconsciously

Procedural Memory

memory of conditioned responses and learned skills

Memory Retrieval

taking memories out of storage

Serial Position Effect

the tendency to recall items at the beginning and the end of a list

Recognition

the ability to correctly identify previously learned info

Encoding Failure

a failure to store sufficient info to form a useful memory

Interference

the tendency for new memories to impair retrieval of older memories, and the reverse

Proactive

tendency for old memory to interfere with the retrieval of new memory

Retroactive

the tendency for new learning to inhibit retrieval of old learning

Decay

the disintegration of neurochemical memory traces that form during learning

Disuse

memory traces weaken when memories are not periodically used or retrieved

Cue-Dependent Forgetting

one reason retrieval may fail is because memory cues are missing when the time comes to retrieve info

Memory Cue

a stimulus associated with a particular memory

Encoding Specificity Principal

info present at the time of encoding or learning tends to be effective as a memory cue

Context Dependent Memory

we remember better when we attempt to recall info in the same context in which we learned it

State Dependent Memory

we remember info better when our psychological state or mood is similar at encoding and retrieval

Repression

unconsciously pushing unwanted memories our of awareness

Suppression

a conscious effort to put something out of mind or to keep it from awareness

Intelligence

the capacity to think rationally, act purposefully, and deal effectively with the environment

General Mental Abilities (g-force)

core of intelligence is usually thought to consists of this small set, in the ares of reasoning, problem solving, knowledge, memory, and successful adaptation, to one's surroundings

Multiple Factor Theory of Intelligence

theory that intelligence consists of 7 primary mental abilities; ,verbal comprehension, number ability, word fluency, spatial visualization, associative memory, reasoning, perceptual speed

Sternburg's Triarchic Theory

intelligence is how well an individual deals with environmental changes throughout their lifespan. Sternberg's theory comprises three parts: analytical, creative, and practical

Gardner's Theory of Intelligence

eight intelligences from verbal intelligence to naturalist intelligence; verbal skills, mathematical skills, spatial skills, bodily-kinesthetic skills, musical skills, interpersonal skills, intrapersonal skills, naturalist skills

Heritability

the fraction of the variance in IQ in a population that is attributed to genetics

Intelligence Quotient (IQ)

Mental Age over Chronological age times 100 MA/CAx100
IQ of 100 is average

Normal Distribution

a symmetrical, bell-shaped curve characterized by a large number of scores in a middle area, tampering to very few extremely high or low scores

Binet- Simon Scale

??

Stanford- Binet Intelligence Scale

Fluid reasoning, knowledge, quantitative reasoning, visual- spatial processing, working memory

Wechsler's Scale

6 verbal measures and 5 non verbal measures, created first "adult" intelligence test, his tests gave separate scores for performance(nonverbal) and verbal intelligence

Validity

the extent to which a test measures what it is intended to measure

Reliability

the extent to which a tests yields a consistent, reproducible measure of performance

Standardization

involves developing uniform procedures for administering and scoring a test, as well as creating norms for the test

Culture- fair testing

intelligence test designed to minimize the importance of skills and knowledge that may be more common in some cultures than others

Use & Misuse of Intelligence Tests

often thought of as fixed, unchanging indicator of an individual's intelligence. leads to stereotypes and expectations about an individual

Cognition

the process of thinking or mentally processing info

Thinking

manipulating info

Mental Images

a mental representation that has picture- like qualities; an icon

Concepts

mental categories that are used to group objects, events, and characteristics

Conjunctive Concepts

or "and concepts" are defined by the presence of two or more features. In other words, an item must have "this feature AND this feature AND this feature

Relational Concepts

how an object relates to something else, or how its features relate to one another. all of the following are relational concepts; larger, above, left, north, and upside down

Disjunctive Concepts

have AT LEAST ONE of several possible features. "either/ or concepts" "this feature OR that feature OR another feature

Classical Model of Concepts

all instances of a concept share defining properties.

Prototype Model of Concepts

ideal model used as a prime example of a particular concept

Semantics

study of meaning in words and language

Context

words get much of their meaning from the words around them

Structures of Language

a language must provide symbols that stand for objects and ideas. the symbols we call words are built out of phonemes(basic speech sounds) and morphemes(speech sounds collected into meaningful units, such as syllables or words). next the language must hav

Problem Solving

an attempt to find an appropriate way of attaining a goal when the goal is not readily available

Mechanical Solution

used for routine problems, achieved by trial and error or by rote

Algorithms

learned set of rules that always leads to a correct solution.

Heuristics

a strategy for identifying and evaluating problem solutions

Expertise

knowledge base, domain memory, strategies, and deliberate practice

Insight

a thinker who has suddenly solved a problem has experienced this, in other words a sudden mental reorganization of a problem that makes the solution obvious

Fixation

tendency to repeat wrong solutions or faulty responses, especially as a result of becoming blind to alternatives

Functional Fixedness

a rigidity in a problem solving caused by an instability to see new uses for a familiar object

Emotional Barriers

inhibition and fear of making a fool of oneself, fear of making a mistake, inability to tolerate ambiguity, excessive self- criticism

Cultural Barriers

values that hold that fantasy is a waste of time; that playfulness is for children only; that reason, logic, and numbers are good; that feelings, intuitions, pleasures, and humor are bad or have no value

Learned Barriers

conventions about uses (functional fixedness), meanings, possibilities, taboos

Perceptual Barriers

habits leading to failure to identify important elements of a problem

Creative Thinking

inductive vs. deductive thought, fluency, flexibility, originality, convergent vs. divergent thinking

Inductive Thought

thinking in which a general rule or principle is gather from a series of specific examples

Deductive Thought

thought that applies a general set of rules to specific solutions

Fluency

in tests of creativity, this refers to the total number of solutions produced

Flexibility

in tests of creativity, this is indicated by the number of different types of solutions produced

Originality

in tests of creativity, this refers to how novel or unusual solutions are

Convergent Thinking

thinking directed toward discovery of a single established correct answer

Divergent Thinking

thinking that produced many ideas or alternatives

Intuition

quick an impulsive thought that does not make use of formal logic or clear reasoning

Representative Heuristic

a tendency to select wrong answers because they seem to match pre-exsisting mental categories

Hot Cognition

emotions can cloud clear thinking; our emotional reactions to various alternatives can determine what intuitively seems to be the right answer

Underlying Odds

common error in judgement involves ignoring the base rate, or underlying probability, of an event

Fault Framing

in thought, the terms in which a problem is stated or the way this it is structured

Motivation

internal processes that initiate, sustain, direct, and terminate activities

Need

a internal deficiency that may energize behavior

Drive

the psychological expression of internal needs or valued goals

Response

any action, glandular behavior or identifiable behavior

Goal

the target or objective of a motivated behavior

Biological Motivation

innate motives based on biological needs that must be met for survival. most important are hunger, thirst, needs for air, sleep, elimination of waste etc.

Drive Reduction Theory

a drive becomes stronger, we are motivated to reduce it

Homeostasis

standing steady" or "steady state" of body equilibrium

Stimulus Motives

innate needs for stimulation and info. examples: curiosity, exploration, manipulation, and physical contact.

Arousal Theory

people prefer to maintain ideal or comfortable levels of arousal

Yerkes-Dodson Law

performance is best under conditions of moderate arousal, rather than either low or high arousal

Learned Motives

motives based on learned needs, drives, and goals

Social Motives

learned motives acquired as part of growing up in a particular society or culture

Need for Achievement

the desire to excel or to meet some internalized standard of excellence

Maslow's Hierarchy of Needs

from least to greatest: psychological needs such as air food and water, safety and security, love and belongings, esteem and self-esteem, self actualization

Intrinsic Motivation

motivation that comes from within, rather than from external rewards

Extrinsic Motivation

motivation that is based on obvious external rewards, obligations, or similar factors

Role of the Autonomic Nervous System

??

Wheel Model of Classifying Emotion

??

James-Lange Theory

emotional feelings follow bodily arousal and come from awareness of that arousal

Cannon-Bard Theory

activity in the thalamus causes emotional feelings and bodily arousal to occur simultaneously.

Schachter's Cognitive Theory

emotions occur when physical arousal is labeled or interpreted on the basis of experience and situational cues

Emotional Appraisal

Evaluating the personal meaning of a stimulus or situation

Facial Feedback Hypothesis

Sensations from facial expressions help define what emotion a person feels

Contemporary Model of Emotion

??

Stress

The mental and physical condition that occurs when a person must adjust or adapt to the environment.

Stressor

a specific condition or event in the environment that challenges or threatens a person

Pressure

stressful condition that occurs when a person must meet urgent external demands or expectations

External Frustration

based on conditions outside a person that impede progress toward a goal

Internal Frustration

based on personal characteristics

Frustration

negative emotional state that occurs when one is prevented from reaching a goal

Aggression Hypothesis

Frustration of goal-directed behavior leads to Aggression

Aggression

any response made with the intent of causing harm

Conflict

a stressful condition that occurs when a person must choose between incompatible or contradictory alternatives

Conflict

A stressful condition that occurs when a person must choose between incompatible or contradictory alternatives
(making difficult decisions about 2 or more competing motives, behaviors, or impulses)

Interpersonal Conflict

??

Intrapersonal Conflict

occurs when goals are blocked

Approach-Approach

type of intrapersonal conflict. choosing between two positive or desirable alternatives

Approach-Avoidance

type of intrapersonal conflict. being attracted to and repelled by the same goal or activity

Avoidance-Avoidance

type of intrapersonal conflict. choosing between two negative or undesirable alternatives.

Double Approach-Avoidance

being simultaneously attracted to and repelled by each of two alternatives

Multiple Approach-Avoidance

being simultaneously attracted to and repelled by each of several alternatives