Sociology 1301 - Exam 2

Culture

things we share with a group of people in society, it is learned and it influences everything we do and believe; does NOT mean country

2 elements of culture

Material culture
Nonmaterial culture

Material Culture

the tangible elements of a culture; the objects

Nonmaterial culture

the intangible elements of a culture

Sapir-Whorf Hypothesis

we all live in distinct, somewhat narrowed, worlds due to the language of our cultures; this is because when translated, language loses or changes meanings

Ways of Viewing/Elevating Other Cultures

Ethnocentricism
Cultural Relativisim
Xenocentrisim

Ethnocentricism

you evaluate another culture by using the elements of your culture as a benchmark, so the other culture doesn't seem as good as your own
Your culture is what you know
Cultural pride - positive
Narrow minded view: prejudice and discrimination

Cultural Relativisim

you elevate another culture by attempting to learn about, and understand the elements of that culture

Xenocentrisim

you evaluate another culture and decide that some elements of that culture are superior to those of your own
Diminish pride of own culture
Improve own culture
Immigration is proof

Norms

social rules of expectations of behavior

Folkways

little moral significance/consequence
Connected to informal norms
People get morally outraged
Everyday norms

Mores

strong moral significance/consequence
Connected to formal norms
People get morally outraged
Rape, murder, cannibalism, etc.

Informal norms

not written, unwritten

Formal norms

written norms (laws, procedures)

Sanctions

rewards for following a norm or punishments for violating a norm

Formal sanctions

Positive - certificate, a raise
Negative - citation, less hours at work

Informal sanctions

Positive - "good job", candy
Negative - frowning, yelling

Cultural shock

a feeling of disorientation that you experience when you first encounter a culture very different from your own

Subcultures/countercultures

groups that are distinct in some way from the larger, more dominate culture

Subcultures

members also share in, or are part of, the larger culture
Professionals (dentists), truckers
Argot

Argot

jargon; different use of the language

Countercultures

members go against the larger culture
Communists, White supremist

Cultural lag

there is a change in the material culture but there is a period of time, or lag, before there are corresponding changes in the nonmaterial culture

Cultural diffusion

elements from one culture are introduced to another culture; they then become part of the second culture

2 reasons for cultural diffusion

Global telecommunications (tv and internet)
Global corporations (products and presence, McDonalds)

Cultural hegemony

control of the culture by elites
Traditionally by governments (dictatorships etc.)
70% of media owned by 12 large corporations
Global corporate media

Socialization

the lifelong process of learning through interaction with other humans

Nature V Nurture

both views of how human personality is shaped or developed

Nature

born with personality, biological

Nurture

shaped by social interaction (socialization)

Dynamic interplay between nature and nurture

Born with neurons (nature) and stimulation with interaction (nurture)

Feral (socially isolated) children

If they do not have language, it is the most difficult skill to learn
They have shorter than average life expectancy
They are small in stature (physical size)
They do not engage in normal childlike behaviors

Mead: Theory of the social self - 2 parts and interactions

the development of the social self involves a constant feedback loop between the I and the Me

Mead: I

active self; self as subject; the less socialized part of the self

Mead: Me

reactive self; self as object; the more socialized part of the self

Mead: 4 stages of development of the social self

Imitation
Play
Games
Generalized Other

Mead: Imitation

no social self exists because the person is only able to mimic, not understand; a baby

Mead: Play

you can see the emerging social self as the person imagines the responses of, or takes on the roles of, one other person

Mead: Games

the person imagines the responses of, or takes on the roles of, many others but in a single situation; gambling and team sports

Mead: Generalize other

the person no longer imagines the responses of, or evaluates their actions in terms of specific others; instead they evaluate their actions in broad cultural terms based on learned norms and values

Agents of socialization: Family

- Teaches us our gender roles
- Gives us our ascribed characteristics
- Teaches us our values, beliefs, and attitudes
- "inherit" the social class position of our family

Agents of socialization: school

First exposure to an impersonal bureaucracy
Hidden curriculum

Hidden curriculum

the teaching of cultural values and norms (Patriotism, waiting your turn)
Functionalist - necessary to maintain stability and balance in society
Conflict - negative because it reproduces inequality, teaching people their unequal positions in society

Agents of socialization: peer groups

Foster independence and autonomy (No direct adult supervision)
Begin to engage in anticipatory socialization

Anticipatory socialization

you adopt the attitudes and behaviors of a group with the intention of becoming a member of that group

Agents of socialization: workplace (occupational)

Career choice
Anticipatory socialization
Conditioning and commitment
Continuous commitment
If commitment outweighs conditioning
The job becomes an integral part of your personal identity

workplace (occupational): phase 1

Career choice - Career itself and training/education

workplace (occupational): phase 2

Anticipatory socialization

workplace (occupational): phase 3

Conditioning and commitment
While in career
Conditioning - how you feel as you encounter the unpleasant aspects of the job
Commitment - how you feel as you encounter the pleasant aspects of the job
If conditioning outweighs commitment have career change a

workplace (occupational): phase 4

Continuous commitment - If commitment outweighs conditioning
The job becomes an integral part of your personal identity

Resocialiation - 2 step process

You get rid of some of the original socialization
You put something new and different in its place

Goal of Total institutions

resocialization

Total institutions

places that take total control over daily life, 24/7

Society

the people in a society share a geographic territory

Elements of a society

Social Group
Status
Roles
Social institutions

Social Group: 3 characteristics

- Members have a sense of belonging
- Members interact on a regular basis
- Members are aware of their commonality
Ex: our class, a church

Status

any recognized, unranked position in society
Family position (mother, father, kid, aunt, etc), workplace (manager, checker)

Ascribed status

a status that is over which a person a no control, it is given to them (sister, aunt, daughter, son)

Achieved status

a status over which a person has some element of control
Does not mean it takes hard work; just holding the position

Master status

of all our statuses, it is the most important one, or the one we think most clearly defines us

Roles

the parts you play, or things you do, in a status
More roles than statuses

Role strain and role conflict

both indicate contradiction between roles; fulfilling one role makes it difficult to fulfill another role or other roles

Role strain

the contradiction between the roles in one status
Mother - Disciplinarian/nurturer
Student - study for exam/write a paper

Role conflict

the contradiction between the roles of 2 or more statuses
Mother/employee

Social institutions

relatively stable clusters of values, norms, statuses, roles and groups that develop around basic social needs (G - Government, R - Religion, Ec - Economy, Ed - Education, F - Family)

Social Institutions: 4 characteristics

- They tend to be resistant to change
- They tend to be interdependent
- They tend to change together
- They tend to be the site of major social problems

Sociocultural evolution

theory of how societies (socio) and cultures (cultural) have changed throughout the course of the history of humanity

Key Driving Force Of Sociolocultural Evolution

technology
Including both objects (material culture) and stores of knowledge and information (nonmaterial) culture

Hunting and Gathering: Tech

No technological advances

Hunting and Gathering: GREEF

G - no
R - no
Ec - no
Ed - no
F - yes, the only institution; responsible for addressing all basic social needs

Horticultural/Pastoral Societies: Tech

knowledge of planting crops using hand tools (horticultural) and knowledge of herding, breeding, and domestication animals (Pastoral)

Horticultural/Pastoral Societies: GREEF

G - beginning , full time tribal leader to make rules and settle disputes
R - beginning, full time religious leader to pray and heal
Ec - beginning, barter and trade of social surplus
Ed - no
F - kinship system/clans

Agrarian (Agricultural) societies: Tech

animal drawn plow

Agrarian (Agricultural) societies: GREEF

G - complete, monarchs and their advisors, military, written laws, governmental buildings
R - complete, religious hierarchy, churches, temples, mosques, books of religious instruction
Ec - complete, money and many new jobs
Ed - beginning, only for the eli

Industrial Society: Tech

machines

Industrial Society: GREEF

G - increasing democracy based on increased voter participation
R - increasing diversity based on increased choice
Ec - large middle class
Ed - complete, public/universal
F - nuclear (2 generations)

Postindustrial Society: Tech

thinking machines