Thank You For Arguing

Persuasion

use of rhetoric and argument to support your ideas or opinion

Amplification

an essential rhetorical tactic that turns up the volume as you speak

Cliche

commonly used phrase

Argumentum a fortiori

argument from strength"; if something works the hard way, it most likely works the easy way

Logic

Emotion trumps _____

Chiasmus

crisscross figure; mirror image of clauses

Chanticleer Fallacy

because B followed A, A caused B

Eristic

debating that seeks to win points

Concession

concede to your opponent's point in order to win what you want

Rhetorical Question

a persuasive trick consisting of a question that does not need an answer to get its point across

Rhetorical jujitsu

the act of arguing effectively by employing the strong persuasive techniques in the book

Prolepsis

anticipatory concession, agreeing in advance to what the other person is likely to say

Humblebrag

bragging in a self-deprecating way

1. Stimulate your audience's emotions
2. Change its opinion
3. Get it to act

3 goals to persuade people

3 core issues

1. Blame (Past) - the whodunit
2. Values (Present) - what is morally right or wrong
3. Choice (Future) - to do or to not

Forensic rhetoric

argument that determines guilt or innocence; focuses on the past

Demonstrative rhetoric (epideictic)

persuasion that deals with values that bring a group together; focuses on matters in the present and values

Deliberative rhetoric

deals with argument about choices; concerned with the future tense; depends on the circumstances

Control the issue & control the clock

Control the issue: keep argument on choices that solve a problem
Control the clock: keep argument in the right tense

Aristotle's 3 most powerful tools of persuasion

1. Logos (argument by logic) - appeals to the brain of the audience; most powerful logos tool = concession
2. Pathos (argument by emotion - appeals to the heart of the audience
3. Ethos (argument by character) - most important appeal of all; takes into account the persuader's personality, reputation, and ability to look trustworthy; appeals to the gut

Decorum

Ethos is an important part; refers to meeting the audience's expectation of appearance and behavior

Perfect audience

receptive, attentive, and well disposed toward you

Perfect ethos

Virtue (Cause) - audience believes you share their values
Practical Wisdom (Craft) - appear to know the right thing to do on every occasion
Disinterest (Caring) - means lack of bias; you seem impartial, caring only about audience's interests rather than your own

Bragging

use it only if your audience appreciates it

Character references

get others to do the bragging for you

Changing your position

supports what the audience is for; found out new info

Eddie Haskell ploy

made an inevitable decision against you; looks like a willing sacrifice on your part

Practical wisdom (Phronesis)

Craft; audience must share you ideas or beliefs on a subject as well as believe that you are capable of making the correct decision in that moment

Ways to get an audience to trust your decision

1. Show off your experience - talk about you experience and why you would be knowledgeable about the topic
2. Bend the rules - if the rules don't apply, don't follow them
3. Seem to take the middle course - often times it can help your arugment if you make your opponent seem extreme

Disinterested goodwill

presenting an argument in a way that shows you have no personal interest at stakes

Libertas

considered people free to make choices for a greater good, not themselves

The reluctant conclusion

act as though you felt compelled to reach your conclusion

Personal sacrifice

act as though the choice you advocate hurts you personally

Dubitatio

pretending to be uncertain so that you are presented as an honest person rather than a master of rhetoric

Tools of pathos

- Belief
- Storytelling: when you want to change someone's mood, - tell a story
- Volume control: do not visibly exaggerate your emotions, let your audience do that for you
- Simple speech
- Anger: person who desires something is especially susceptible to anger; gets the fastest action
- Patriotism: looks to the future
- Emulation: provide only the kind of role model our audience already admires
- Emotion: should sneak up on people
- Desire/lust

Passive voice

pretending that things happened on their own; works to calm emotions because it disembodies the speaker and moves the actors

Comfort or cognitive ease

when your audience's brain is on autopilot; it's more susceptible to persuasion

Humor

works to stop anger when using right kind
Urbane humor: depends on an educated audience; relies on word play
Facetious humor & banter: supposed to make you laugh; banter is a form of attack & defense consisting of clever insults & snappy comebacks

The advantageous

convince the audience that the choice you offer is the most advantageous to them

Babbling

an arguer's tendency to repeat himself over & over

The commonplace

starting from the audience's position rather than your own

The rejection

when someone rejects your argument, he or she usually does it with a commonplace

Definition

a rhetorical method for getting a favorite grip on an argument

Stance

statue theory"; originally designed as a defense mechanism in an argument, but has now evolved into an offensive technique

Techniques for labeling

term changing
redefinition
definition jujitsu: accept your opponent's term and its connotation, then defend it as a positive in you argument
definition judo: using contrasting terms that make your opponent look bad

Framing techniques

Find the persuadable audience's commonplaces
Define the issue in the broadest context
Then deal with the specific topic at hand, using the future tense

Logos

allows you to skip facts & focus on rational strategy

Dialectic

art of investigating or discussing the truth of opinions

If-then thinking

start with something true, follow it with another truth, and you reach a conclusion that also must be true

Rhetorical deduction

starts with a premise - a fact or commonplace - and applies it to a specific case to reach a specific conclusion

Paradigm

a rule that you apply to the choice you want your audience to make

3 kinds of examples to use in inductive logic

facts, comparisons, and stories

4 questions to find a hidden fallacy

Does the proof hold?
Am I given the right # of choices?
Does the proof lead to the conclusion?
Who cares?

Bad proof

example persuader uses to prove the argument is false, unbelievable, irrelevant, or wrongly interpreted

Wrong number of choices

offering minimal # of choices when more are available; merging 2 or 3 issues into 1

Disconnect between proof and conclusion

result in tautology, the red herring, or the wrong ending

Ambiguity

an unclear phrase is used in the argument, and does not support the conclusion

Natural fallacy

when proof leads directly to the conclusion

Reductio ad absurdum

reducing the argument to absurdity

Purpose of argument

be persuasive not "correct

Fallacy of power

because the guy in charge wants it, it must be good

______ argue the ____________

never, inarguable

7 rhetorical out-of-bounds

1. Switching tenses away from the future
2. Inflexible insistence on the rules - using the voice of God, sticking to your guns, refusing to hear the other side
3. Humiliation - an argument that sets out only to debase someone, not to make a choice
4. Innuendo
5.Threats
6.Nasty language or signs
7. Utter stupidity

Basic ethos principles

disinterest, virtue, and practical wisdom

Disinterest disconnect

apparent willingness to sacrifice your own interests for the greater good

Dodged question

ask who benefits from the choice; if you don't get a straight answer, don't trust that person's disinterest

Extremist detector

extremist will often describe a moderate choice

Phronesis

practical wisdom

L'esprit del'escalier

means inspiration that comes after 1 leaves another's apartment; thinking of a clever retort after the fact

Schemes

figures of thought

Tropes

swap 1 image or concept for another

Hypophora

self-answering question

Twisting cliches

1. Add surprise ending
2. Take it literally

No-yes sentence

repeats the opponent's word with "no" after it, followed by a new and improved word

Dialysis

weigh 2 arguments side by side; offers a distinct choice

Verbing

a figure of speech to make up new words; neologizer

Parelcon

subspecies of verbing; a word that gets stripped of its meaning and used as a filler

Enargeia

the sense that you're right here, right now

Kairos

rhetorical timing; an ability to seize the persuasive moment

Paraprosdokian

surprise ending

Sight is mostly _____ and ______

pathos, ethos

Sound is the most _________ sense

logical

______, _______, and ______ are almost purely emotional (pathos)

smell, taste, touch

Factors in choosing a medium

timing, kind of appeal, and the sorts of gestures

Invention

dig up material (logos), figure out what your goal is, then find out what the real issue is

Style of a talk

1. Proper diction - words that suit the occasion
2. Clearness - need to be obvious
3. Vividness - speaker's ability to create rhetorical reality
4. Decorum - the art of fitting in
5. Ornament - rhythm of your voice and the cleverness of your words

Memory

what works to get the audience to remember

Delivery of a talk

1. Voice
2. Gestures
3. Eyes
4. Expression (actio) - Roman word for delivery

Cicero's outline (arrangement of a talk)

1. Introduction - establish character
2. Narration - tell a story
3. Division - represent both sides
4. Proof - back up the point
5. Refutation - out and out attack
6. Conclusion - summary and call to action