CW Quiz 4

indirect characterization

what the narrator says, what other characters say

direct characterization

what the character does, says, thinks, or perceives

flat characters

characters defined by one or two dominant traits, not fully developed

round characters

Characters who have some or many different traits that form a complex personality.

character complexity

characters who are both credible and contradictory; characters who surprise us in believable ways; consistently inconsistent

subtext

unspoken thoughts or feelings in what is spoken; "read between the lines

concrete detail

a detail that appeals to one or more of the five senses

significant detail

a detail that reveals something about a character, plot or theme

summary

compressed time in a story; covers a long period of time in a short amount of space

habitual summary

repeated action over unspecified amount of time

linear summary

specific amount of time distilled in a few essential details

scene

the illusion of real-time passing in a story; a relatively short amount of time rendered in much detail

Anecdote

relation of event or events

story

relation of events with meaning, consequence, or cost

plot

relation of events deliberately arranged so as to reveal their dramatic, thematic, and emotional significance

narrative structure

the arrangement of events in a story; the use of time and chronology

conflict

driving element of story and trigger for plot; trouble that leads to more trouble

complications

events or plot points that deepen conflict

crisis

point at which the conflict reaches a point of no return; a moment of potential change

resolution

untangling of conflict, or lasting impact of events; the outcome of crisis

epiphany

a sudden recognition or realization that leads to change

summary dialogue

conveys the content of a longer conversation without taking up much space

indirect dialogue

renders the feeling of what was said without directly quoting

direct dialogue

actual speech in real time

intermixed dialogue

combines all three dialogues to suggest a long conversation, while still giving texture and feeling for the character's speech